![]() You will find yourself mastering the three schools of magic, Thaumcraft, Botania and Ars Magica, each balanced as a viable alternative to filling the equipment slots that are usually filled with tech and tinkers. Not only that, but technology will not help you outside of the magical arts. There are over seven different dungeon-type instances to explore and conquer providing mid and late game content when you "think" you are ready. ![]() You have over 270 quests to complete, all pushing you to the end of the magic mods until their final integration. Without giving too much of it away, this pack will challenge your combat and creative thinking as opposed to raw strength and gear. You can still access the pack with pack code Hubris. One unique download averaged 423.79 minutes played or 7 hours.Translated to 505,827.35 hours, making up 21,076.1 days which finally filled up 57.74 years! The pack has been launched 291,206 times.Top three most downloaded countries: 28,880 from the United States, 5,854 from Germany and 5,260 from the United Kingdom. ![]() Thank you to everyone who played this pack! 7 months on the launcher has accumulated some staggering statistics! As of 12/15/15:
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